- Reveal.js presentation on Skills and Subagents pattern - Nix flake with Caddy-based HTTP server and process-compose orchestration - ADRs documenting architectural decisions - Skills for AI implementation guidance - Full Scott Scoble author attribution in README
150 lines
5.5 KiB
Markdown
150 lines
5.5 KiB
Markdown
# Presentation Timing Guide
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**Target Duration**: 110 minutes total
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**Format**: Cumulative timestamps for each slide
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---
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## Introduction & Setup (15 min total)
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| Slide # | Title | Time | Cumulative | Notes |
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|---------|-------|------|------------|-------|
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| 1 | Beyond the Prompt (Title) | 2 min | 0:02 | Welcome, introduce topic |
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| 2 | Who Am I? | 2 min | 0:04 | Brief intro, keep it tight |
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| 3 | Let's Dive In (Image) | 0:30 | 0:04:30 | Visual transition only |
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| 4 | The Request | 2 min | 0:06:30 | Set up the problem, audience question |
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| 5 | So I Asked Claude Code | 1:30 | 0:08 | Bridge to context windows |
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| 6 | Part 1: The Problem | 0:30 | 0:08:30 | Section title card |
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| 7 | The Context Window Problem | 3 min | 0:11:30 | Audience question about ADRs, relatable |
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| 8 | Progressive Disclosure | 4 min | 0:15:30 | Core concept, needs time to land |
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---
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## Part 1: Context Window Economics (20 min total from start)
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| Slide # | Title | Time | Cumulative | Notes |
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|---------|-------|------|------------|-------|
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| 9 | FLUO's Token Budget | 3 min | 0:18:30 | Show the math, 95% reduction |
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| 10 | Quick Check | 2 min | 0:20:30 | Audience calculates their ADRs |
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## Part 2: The Pattern - Dream Team Story (40 min total from start)
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| Slide # | Title | Time | Cumulative | Notes |
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|---------|-------|------|------------|-------|
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| 11 | Back to Sandboxing | 1 min | 0:21:30 | Remind the problem |
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| 12 | Part 2: Building a Dream Team | 1 min | 0:22:30 | Section title, metaphor intro |
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| 13 | The Implementer Speaks | 3 min | 0:25:30 | First agent, audience interaction |
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| 14 | Round 2: Architecture Guardian | 4 min | 0:29:30 | **KEY SLIDE** - Java 17 deprecation reveal |
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| 15 | Round 3: Security Expert | 3 min | 0:32:30 | Security rating, audience question |
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| 16 | Round 4: QA Expert | 2 min | 0:34:30 | Testing requirements |
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| 17 | Round 5: Product Manager | 4 min | 0:38:30 | **KEY SLIDE** - ROI calculation, decision |
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| 18 | The Punchline | 5 min | 0:43:30 | **KEY SLIDE** - 3 days actual, 12 weeks saved |
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| 19 | Next Steps | 2 min | 0:45:30 | Transition to Part 3 |
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---
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## Part 3: How to Build This (50 min total from start)
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| Slide # | Title | Time | Cumulative | Notes |
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|---------|-------|------|------------|-------|
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| 20 | Part 3: How to Build This | 1 min | 0:46:30 | Section title |
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| 21 | Your Dream Team | 5 min | 0:51:30 | **KEY SLIDE** - 4 agents, start with 2 |
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| 22 | Subagent Anatomy | 8 min | 0:59:30 | **MAJOR SLIDE** - Walk through YAML, Q&A |
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| 23 | Skill Anatomy | 7 min | 1:06:30 | **MAJOR SLIDE** - Example code, explain parts |
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| 24 | The Evaluation Loop | 5 min | 1:11:30 | Workflow, timing breakdown |
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| 25 | Real Numbers from FLUO | 4 min | 1:15:30 | ROI, concrete results |
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---
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## Closing & Comparison (30 min remaining)
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| Slide # | Title | Time | Cumulative | Notes |
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|---------|-------|------|------------|-------|
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| 26 | FLUO's Results | 2 min | 1:17:30 | Summary stats |
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| 27 | The Pattern | 2 min | 1:19:30 | "Evaluate first" principle |
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| 28 | Skills vs Subagents | 5 min | 1:24:30 | **KEY SLIDE** - Clarify difference, table |
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| 29 | The Three Topics | 3 min | 1:27:30 | Recap the structure |
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| 30 | The Real Story | 4 min | 1:31:30 | Circle back to PRD-005 |
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| 31 | Try It Yourself | 3 min | 1:34:30 | FLUO repo, getting started |
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| 32 | Thank You / Questions | 15:30 | 1:50 | **Q&A** - buffer for audience questions |
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---
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## Key Time Allocations
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**Longest slides (need most time):**
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1. **Subagent Anatomy** (8 min) - Walking through code, explaining structure
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2. **Skill Anatomy** (7 min) - Concrete example with explanation
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3. **Your Dream Team** (5 min) - Critical decision point for audience
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4. **The Punchline** (5 min) - Payoff moment, needs to land
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5. **Skills vs Subagents** (5 min) - Clarifying core concepts
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6. **The Evaluation Loop** (5 min) - Practical workflow
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**Story beats that need room:**
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- Architecture Guardian catching Java 17 issue (4 min)
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- Product Manager ROI calculation (4 min)
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- Real Numbers from FLUO (4 min)
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**Quick transitions:**
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- Section title cards (0:30-1 min each)
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- Visual slides (0:30)
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- Bridge slides (1-2 min)
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---
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## Pacing Strategy
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**First 20 minutes**: Build the problem (context windows)
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- Hook them with relatable pain
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- Show the constraint clearly
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**Minutes 20-45**: Tell the story (dream team saves the day)
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- Drama: almost shipped bad code
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- Resolution: team caught it
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- Payoff: 3 days vs 12 weeks
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**Minutes 45-75**: Teach the specifics (how to build it)
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- Slow down here, give them copy-able templates
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- This is what they'll use on Monday
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**Minutes 75-95**: Wrap up and context (comparison, recap)
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- Tie it together
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- Answer "where do I start?"
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**Minutes 95-110**: Q&A
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- Reserve 15 minutes minimum
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- Likely to run over if audience is engaged
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---
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## Emergency Adjustments
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**If running long:**
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- Skip slide 26 (FLUO's Results) - covered in slide 25
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- Shorten Q&A to 10 minutes
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- Reduce Subagent/Skill Anatomy by 2 min each
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**If running short:**
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- Extend Q&A
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- Add war stories during Part 2
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- Deep dive on Skills vs Subagents table
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**Critical slides (never skip):**
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- #8: Progressive Disclosure
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- #14: Architecture Guardian (Java 17)
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- #17: Product Manager (ROI)
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- #18: The Punchline
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- #22-23: Anatomy slides
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- #28: Skills vs Subagents
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---
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## Checkpoints
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- **30 minutes**: Should be at slide 14 (Architecture Guardian)
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- **60 minutes**: Should be at slide 22 (Subagent Anatomy)
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- **90 minutes**: Should be at slide 30 (The Real Story)
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- **95 minutes**: Start Q&A
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If you're behind at any checkpoint, tighten up the next section. If ahead, add stories or extend Q&A.
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