fix(spatial-office#12): show agent name labels only on hover
Per design-critique-1 Issue 3 (P1), agent name labels were always visible and stacked into unreadable text when agents were near each other. Now matches Stardew Valley convention: name shows on hover only. Single conditional change. The hover tooltip (Html overlay with status + current task) is unchanged.
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1 changed files with 18 additions and 16 deletions
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@ -132,22 +132,24 @@ export default function AgentSprite({ agent, hovered, onHover }) {
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/>
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</mesh>
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{/* Agent name label */}
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<Text
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position={
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targetPos
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? [targetPos[0], 0.7, targetPos[2]]
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: [0, 0.7, 0]
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}
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fontSize={0.15}
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color={agent.activity === 'offline' ? '#888888' : '#ffffff'}
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anchorX="center"
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anchorY="middle"
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outlineWidth={0.01}
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outlineColor="#000000"
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>
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{agent.name}
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</Text>
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{/* Agent name label — hover only (per design-critique-1 Issue 3, P1) */}
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{hovered && (
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<Text
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position={
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targetPos
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? [targetPos[0], 0.7, targetPos[2]]
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: [0, 0.7, 0]
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}
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fontSize={0.15}
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color={agent.activity === 'offline' ? '#888888' : '#ffffff'}
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anchorX="center"
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anchorY="middle"
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outlineWidth={0.01}
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outlineColor="#000000"
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>
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{agent.name}
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</Text>
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)}
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{/* Hover tooltip */}
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{hovered && (
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