spatial-office/assets/tile-samples
Engineering (agent-engineering) c944a1afdc feat: isometric renderer with 6 zones, 9 agent sprites, mock mode
- FarmCanvas.jsx: orthographic camera, 6 colored zones, agent glow/bob/lerp
- WebSocketClient.js: auto-reconnect with mock mode fallback
- officeMap.js: zone definitions, agent state management
- store.js: Zustand store for real-time agent positions
- assets/: tile samples and verified tiles for map rendering
2026-05-19 23:52:13 -07:00
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tile_r1_c0.png feat: isometric renderer with 6 zones, 9 agent sprites, mock mode 2026-05-19 23:52:13 -07:00
tile_r1_c2.png feat: isometric renderer with 6 zones, 9 agent sprites, mock mode 2026-05-19 23:52:13 -07:00
tile_r1_c6.png feat: isometric renderer with 6 zones, 9 agent sprites, mock mode 2026-05-19 23:52:13 -07:00
tile_r5_c0.png feat: isometric renderer with 6 zones, 9 agent sprites, mock mode 2026-05-19 23:52:13 -07:00
tile_r5_c2.png feat: isometric renderer with 6 zones, 9 agent sprites, mock mode 2026-05-19 23:52:13 -07:00
tile_r5_c6.png feat: isometric renderer with 6 zones, 9 agent sprites, mock mode 2026-05-19 23:52:13 -07:00
tile_r20_c0.png feat: isometric renderer with 6 zones, 9 agent sprites, mock mode 2026-05-19 23:52:13 -07:00
tile_r30_c0.png feat: isometric renderer with 6 zones, 9 agent sprites, mock mode 2026-05-19 23:52:13 -07:00
tile_r40_c0.png feat: isometric renderer with 6 zones, 9 agent sprites, mock mode 2026-05-19 23:52:13 -07:00