mirror of
https://github.com/badlogic/pi-mono.git
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p2 (Pi Mobile on Chord v2) moves from pi-private into pi as one commit. Root scripts that loop all workspaces use --if-present; npm test, ./test.sh and the release script cover packages/* only (p2: cd apps/p2 && npm test); sync-versions also updates apps' workspace pins.
58 lines
2.5 KiB
TypeScript
58 lines
2.5 KiB
TypeScript
// Durable code mode: the `codemode` tool runs model-written JavaScript that calls the conversation's other tools as
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// nested durable calls (`await tools.read({ path })`), and survives worker restarts by replaying its journal.
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import { CodemodeSandbox } from "@earendil-works/pi-codemode";
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import { createCodemodeExtension } from "@earendil-works/pi-durable/codemode";
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import { defineFacet } from "@p2/app/v1";
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import { ExtensionSwitches } from "@p2/app/v1/node";
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import { Extensions, harnessOf, workerOf } from "@p2/app/v1/worker";
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import { WorkerModels } from "../models/contract.ts";
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import { RunningCalls } from "./calls.ts";
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import { CODEMODE_MEMORY_LIMIT_BYTES, CodemodeRuntime } from "./contract.ts";
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export default defineFacet((host) => {
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host.serve(CodemodeRuntime, (_params, self) => {
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const harness = harnessOf(self);
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const worker = workerOf(self);
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// Natives close in reverse order: running calls first, then the sandbox, which ends VMs and worker threads. Only
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// a removal (the object ends) cancels running calls; after a worker stop Durable replays them in the next
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// worker, and a reload drains them: the old sandbox closes once its scripts finished, the new one opens at once.
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const calls = new RunningCalls();
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const sandboxResource = self.open(
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async () => new CodemodeSandbox({ memoryLimitBytes: CODEMODE_MEMORY_LIMIT_BYTES }),
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(sandbox, reason) => {
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if (reason.kind === "reload") void calls.idle().then(() => sandbox.close());
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else return sandbox.close();
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},
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);
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self.open(
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async () => calls,
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async (running, reason) => {
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if (reason.kind === "end" && !worker().liveness.stopping) await running.cancel(harness().durable);
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},
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);
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// The tool reads the sandbox when a script starts: a running script keeps the sandbox it started on.
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const codemode = createCodemodeExtension({
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get sandbox() {
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return sandboxResource.value;
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},
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});
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// The `codemode` setting (default on in p2) installs and uninstalls the extension live, plugin loaded or not.
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// A script already running keeps its tool; the next request no longer offers it.
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const settings = self.get(WorkerModels, {});
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self.contribute(
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ExtensionSwitches,
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self.derive([settings.settings], ([value]) => ({ [codemode.name]: value.codemode !== false })),
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);
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self.contribute(Extensions, {
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[codemode.name]: {
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...codemode,
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tools: codemode.tools!.map((tool) => ({
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...tool,
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execute: (...args: Parameters<typeof tool.execute>) => calls.track(args[1], () => tool.execute(...args)),
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})),
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},
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});
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return {};
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});
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});
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