pi-mono/apps/p2/plugins/chat-mode/tui.ts
Mario Zechner 20d86c3657 feat(p2): Chord v2 cleanup pass
p2 rewritten by the Chord v2 authoring rules (decision "App authoring rules confirmed
by the p2 audit"), in four parts merged together:
- core: session lifecycle (relocate, clone, fork, archive) and search rebuild are
  persisted jobs on a new server store; Sessions v6 with client-chosen ids and visible
  operations; Retry answers with the worker's real outcome; workers push branch,
  subagent and status state to the server; roots take the method's ctx.
- services: models, envs, ports, login, mcp, logs, sharing and voice follow external
  state (self.follow, followNative) instead of copy loops; methods answer after their
  state commits; presence from host.references.
- chat: chat mode, artifacts and prompt resources follow Durable and native state;
  shell commands are Chord jobs (shellId is the requestId); status pushed before
  send and stop answer; race-free draft claim.
- ui: optimistic updates on web (useOptimistic) and terminal (TuiScope.optimistic,
  extended in Chord with a reducer and a pending flag), pending states for long work,
  visible rollback, load waterfalls removed; merged with the one composer and
  immediate first send (ccff9876e) and the folder + button (5a31a6d5f).
docs/optimistic-ui.md describes the pattern.
2026-11-05 18:22:13 +00:00

182 lines
6.3 KiB
TypeScript

// Chat mode in the TUI (p2-tui-port.md P11b), after the web facet: chat and mention entries show their reply quote
// and note (the shared `TranscriptEntries` display), a composer chip shows the mode (the owner toggles it with
// `/chat-mode`), and while it is on `/reply` picks the message the next send answers and `@pi` completes first.
import type { Held, HeldIn } from "@p2/app/v1";
import { BACKGROUND_CONTEXT, contribute, defineFacet, liveIn, statusOf } from "@p2/app/v1";
import type { TuiContext } from "@p2/app/v1/tui";
import {
chatSurface,
ListOverlay,
type OptimisticAdd,
type TuiCommand,
TuiCommands,
type TuiRuntime,
TuiScope,
TuiSlots,
type TuiSurface,
} from "@p2/app/v1/tui";
import { TranscriptEntries } from "../chat/contract.ts";
import { ChatMode, DEFAULT_AGENT_NAME, mentionToken } from "./contract.ts";
import { CHAT_ENTRY_DISPLAYS } from "./display.ts";
const hint = (name: string) => `messages go to the people here; ${mentionToken(name)} asks ${name}`;
/** The `composer:chat-mode` chip: the viewed conversation's chat mode, and the reply switch of the chat surface. */
export class ChatModeChip implements TuiSurface {
readonly runtime: TuiRuntime;
private scope: TuiScope | undefined;
private identity: string | undefined;
private mode: Held<typeof ChatMode> | undefined;
/** The switch the owner flipped while its call is in flight (`/chat-mode`). */
/** The switch as shown (the owner's flip while its call is in flight) and how to flip it. */
private shownEnabled: () => boolean = () => false;
private switching: OptimisticAdd<boolean> | undefined;
private enabledState = false;
/** The agent's name in this conversation (what people mention). */
name = DEFAULT_AGENT_NAME;
private waiting = 0;
private stop: () => void;
constructor(runtime: TuiRuntime) {
this.runtime = runtime;
const changed = (): void => {
this.syncReplies();
if (runtime.identity === this.identity) return;
this.identity = runtime.identity;
this.scope?.dispose();
this.scope = undefined;
this.mode = undefined;
this.switching = undefined;
this.shownEnabled = () => false;
this.enabledState = false;
this.waiting = 0;
this.name = DEFAULT_AGENT_NAME;
const session = runtime.session;
if (!session) return;
this.scope = new TuiScope(runtime);
[this.shownEnabled, this.switching] = this.scope.optimistic(() => this.enabledState);
this.mode = this.scope.watch(ChatMode, { session, conversation: runtime.conversation }, (ref, follow) => {
follow(ref.enabled, (enabled) => {
this.enabledState = enabled ?? false;
});
follow(ref.waiting, (waiting) => {
this.waiting = waiting ?? 0;
});
follow(ref.name, (name) => {
this.name = name ?? DEFAULT_AGENT_NAME;
});
});
};
runtime.listeners.add(changed);
this.stop = () => runtime.listeners.delete(changed);
changed();
}
/** Whether chat mode is on, as shown: the owner's switch while its call is in flight, else the state. */
get enabled(): boolean {
return this.shownEnabled();
}
/** The owner's live reference (to switch the mode). */
owner(): HeldIn<typeof ChatMode, "owner"> | undefined {
return liveIn(this.mode, "owner");
}
/** Flips the mode: the chip shows it at once; a refused call flips it back and says why. */
toggle(): void {
const owner = this.owner();
if (!owner || !this.switching) {
this.runtime.notify("Chat mode is not available here", "warning");
return;
}
const enabled = !this.enabled;
this.runtime.perform(
this.switching(enabled, owner.set({ enabled }, BACKGROUND_CONTEXT)).then(() =>
this.runtime.notify(enabled ? `Chat mode on: ${hint(this.name)}` : "Chat mode off"),
),
);
}
private live(): boolean {
return this.mode !== undefined && statusOf(this.mode) === "live";
}
/** Replies belong to chat mode (the web's `setCanReply`). */
private syncReplies(): void {
chatSurface(this.runtime.ctx)?.setCanReply(this.live() && this.enabled, this.name);
}
render(): string[] {
const theme = this.runtime.theme.current;
if (!this.live()) return [];
const label = this.enabled && this.waiting ? `Chat · ${this.waiting}` : "Chat";
if (this.enabled)
return [`${theme.bg("selectedBg", theme.fg("accent", ` ${label} `))} ${theme.fg("dim", hint(this.name))}`];
// Off: only the owner sees the switch.
return this.owner() ? [theme.fg("dim", `[${label} off · /chat-mode]`)] : [];
}
invalidate(): void {}
dispose(): void {
this.stop();
this.scope?.dispose();
}
}
const CHIP = "composer:chat-mode";
const chipOf = (ctx: TuiContext): ChatModeChip | undefined => {
const surface = ctx.surface(CHIP);
return surface instanceof ChatModeChip ? surface : undefined;
};
/** `/reply`: the message the next send answers (a pick list, newest first); again with a target set, cancels. */
function reply(ctx: TuiContext): void {
const chat = chatSurface(ctx);
if (!chat) return;
if (chat.replyTo) {
chat.setReplyTo(undefined);
ctx.notify("Reply cancelled");
return;
}
const targets = chat.replyTargets();
const handle = ctx.overlay(
"reply",
new ListOverlay(ctx, {
title: "Reply to",
rows: () =>
targets.map((target) => ({
key: String(target.entryId),
label: `${target.name}: ${target.excerpt}`,
})),
onSelect: (row) => {
handle.close();
const target = targets.find((candidate) => String(candidate.entryId) === row.key);
if (target) chat.setReplyTo({ entryId: target.entryId, name: target.name });
},
onClose: () => handle.close(),
}),
{ width: "100%", anchor: "bottom-center" },
);
}
export const CHAT_MODE_COMMANDS: Record<string, TuiCommand> = {
"p2.chatMode.toggle": {
title: "Toggle chat mode",
category: "Chat",
when: "chat && owner && !overlay",
slash: { name: "chat-mode" },
run: (ctx) => {
const chip = chipOf(ctx);
if (chip) chip.toggle();
else ctx.notify("Chat mode is not available here", "warning");
},
},
"p2.chatMode.reply": {
title: "Reply to a message (chat mode)",
category: "Chat",
when: "chat && participant && canReply && !overlay",
slash: { name: "reply" },
run: (ctx) => reply(ctx),
},
};
export default defineFacet((host) =>
contribute(host, "p2.tui-chat-mode", (self) => {
self.contribute(TranscriptEntries, CHAT_ENTRY_DISPLAYS);
self.contribute(TuiSlots, { [CHIP]: (runtime: TuiRuntime): TuiSurface => new ChatModeChip(runtime) });
self.contribute(TuiCommands, CHAT_MODE_COMMANDS);
}),
);