Editor and Input wrap their drawn cursor in fake cursor markers. The TUI
resolves them to reverse video, or drops the focused one when the hardware
cursor is shown, so terminals that extend edge cell colors into the window
padding no longer stretch the drawn cursor at the first or last column.
Also keep CURSOR_MARKER when an overlay ends directly left of the cursor.
- Add Focusable interface for components that need hardware cursor positioning
- Add CURSOR_MARKER (APC escape sequence) for marking cursor position in render output
- Editor and Input components implement Focusable and emit marker when focused
- TUI extracts cursor position from rendered output and positions hardware cursor
- Track hardwareCursorRow separately from cursorRow for differential rendering
- visibleWidth() and extractAnsiCode() now handle APC sequences
- Update overlay-test.ts example to demonstrate Focusable usage
- Add documentation for Focusable interface in docs/tui.md
Closes#719, closes#525
Adds overlay rendering capability to the TUI, enabling floating modal
components that render on top of existing content without clearing the screen.
- Add showOverlay(), hideOverlay(), hasOverlay() methods to TUI
- Implement ANSI-aware line compositing via extractSegments()
- Support overlay stack (multiple overlays, later on top)
- Add { overlay: true } option to ctx.ui.custom()
- Add overlay-test.ts example extension
Also fixes pre-existing bug where bash tool output cached visual lines
at fixed terminal width, causing crashes on terminal resize.
Co-authored-by: Nico Bailon <nico.bailon@gmail.com>