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5 commits

Author SHA1 Message Date
Petr Houška
80d4d3c869
fix(coding-agent): remove all extension overlays on /reload and session switch (#11853)
## Problem

`InteractiveMode.resetExtensionUI()` runs on `/reload` and before a
session is invalidated (session switch, new session, fork). For overlays
it called `this.ui.hideOverlay()` once, which pops only the topmost
entry of the TUI overlay stack.

Trace: an extension opens two overlays with `ctx.ui.custom({ overlay:
true })`, then the user runs `/reload`. Reset removes the upper overlay;
the lower one stays on screen, gets focus back and keeps receiving
input, although the extension instance that created it is gone. A hidden
overlay (`handle.setHidden(true)`) also stays in the stack and can be
shown again by stale code.

Blindly clearing the whole stack is not correct either: pi opens its own
overlays (the header logo easter egg in `components/easter-egg-3d.ts`).
With the old code, a reset while the easter egg was topmost removed the
easter egg and left the extension overlay.

## Fix

`showExtensionCustom` records each overlay it opens in
`extensionOverlays` (handle -> removal function). The same function
serves `done()` and `resetExtensionUI()`: it hides the overlay, clears
its blocked program status (#11851) and disposes its component. Deleting
the map entry first makes a second call a no-op, so a late `done()`
after reset does not dispose twice. Reset calls it for every recorded
overlay, newest first, including hidden ones. Overlays not opened by
extensions are left alone. This replaces the separate
`blockingOverlaySources` set and reset loop added in #11851.

Pending `ctx.ui.custom()` promises of removed overlays stay unsettled,
matching how reset already treats inline dialogs.

## Testing

- New regression test in `test/interactive-mode-status.test.ts`: a
pi-internal overlay plus three extension overlays (one hidden), then
reset. Checks that the extension overlays are gone and disposed, the
internal overlay remains and receives input. Fails without the fix.
- `test/interactive-mode-status.test.ts`,
`test/interactive-mode-extension-dialogs.test.ts`,
`test/interactive-mode-paste.test.ts`,
`test/suite/regressions/5943-session-start-notify.test.ts` pass.
- `npm run check` clean.
2026-11-05 23:30:54 +01:00
Petr Houška
7f47a2ed09
feat(coding-agent): let ctx.ui.custom() overlays report blocked program status (#11851)
Closes #11816.

## Problem

`ctx.ui.custom()` accepted `blocked` only for inline components.
Overlays ignored it, so an extension question shown as an overlay left
pi reporting `working` over OSC 7501. Example: pi-ask-user in its
default overlay mode inside Herdr App never shows the session as blocked
and never notifies.

## Change

- Each overlay opened with `blocked` registers its own program status
source (`extension-overlay:N`) after `showOverlay()` and clears it when
the overlay calls `done()`.
- The status stays while the overlay is hidden with `setHidden()` or
covered by another overlay: the question is still unanswered.
- Separate sources per overlay, so closing one keeps other open
questions, dialogs and login prompts blocked. With several blocking
prompts, the most recently shown one supplies `kind` and `message`.
- Overlays without `blocked` (loaders etc.) register nothing and cannot
clear another overlay's status.
- `/reload` and session switches drop overlays without calling `done()`;
`resetExtensionUI()` now clears their blocked status so pi does not stay
blocked.
- Inline components are unchanged: they report the dialog shown in the
editor slot, so a non-blocking component shown in its place clears the
status until it closes.
- Docs (`docs/tui.md`, `custom()` JSDoc) and changelog updated.

## Testing

- `npm run check`
- `test/interactive-mode-extension-dialogs.test.ts`: new regression test
(two blocking overlays, one non-blocking overlay, hide, close in order)
and one for clearing the status on reset.

pi-ask-user still needs to pass `blocked` for its overlay prompts.
2026-11-05 23:23:58 +01:00
robopipi[bot]
c1810bf70f
feat(coding-agent): let inline ctx.ui.custom() components report blocked program status (#11471)
Inline `ctx.ui.custom()` components never report pi as blocked through
OSC 7501 program status. This is on purpose, because the same API hosts
loaders. As a result, a custom dialog that waits for the user (an
approval prompt, the `question.ts` example) shows up as `working`, and
the terminal cannot tell that pi needs input.

The extension dialog stack already stores a blocked status for each
dialog and reports the visible one. This change adds an optional
`blocked` option to `ctx.ui.custom()`:

```ts
ctx.ui.custom(factory, { blocked: { kind: "question", message: "Pick a color" } });
```

The inline branch of `showExtensionCustom()` passes it to
`pushExtensionDialog()`. Components without the option behave as before.
Overlays ignore the option because they are not part of the dialog
stack. `docs/tui.md` documents the option.

Testing:
- Added a test to `test/interactive-mode-extension-dialogs.test.ts`:
  - A custom component that opts in reports `blocked`.
- A plain custom component stacked on top of it clears the blocked
status.
  - Closing the plain component restores the blocked status.
  - Closing the opted-in component clears it.
- The test fails without the change to `interactive-mode.ts` and passes
with it.
- `npm run check`: biome and lint pass, and there are no type errors in
coding-agent. The only errors are existing type errors in
`packages/ai/test` from locally generated model data. They are not
related to this change.

Fixes #11428

Requested by @badlogic

Co-authored-by: triagent <triagent@localhost>
2026-10-27 09:27:28 +01:00
robopipi[bot]
7853186d14
fix(coding-agent): keep open extension dialog visible when the editor component is replaced (#11466)
`ctx.ui.setEditorComponent()` always cleared the editor slot and put the
new editor there with focus. If an extension dialog
(`confirm`/`select`/`input`/`editor`, or an inline `custom()` component)
was open at that moment, the editor replaced it on screen. The dialog
was still on the dialog stack and its promise still pending, but nobody
could see or answer it. It hung until its timeout, or forever without
one.

Now `setCustomEditorComponent` leaves the editor slot and focus alone
while a dialog is open. The new editor is still created and wired up,
and `showTopExtensionDialog` shows it when the last dialog closes.
Without an open dialog nothing changes.

Testing:
- Added a regression test to
`test/interactive-mode-extension-dialogs.test.ts`. It opens a confirm,
replaces the editor, then checks that the confirm stays visible and
answerable and that the new editor is focused afterwards. It fails
without the fix and passes with it.
- `npm run check` passes.
- Ran the reproduction from the issue in tmux (`pi -e ./a.ts -e ./b.ts`,
where a.ts opens a non-blocking `confirm` in `session_start` and b.ts
calls `setEditorComponent`).
  - Before: only the editor shows, and the confirm times out.
  - After: the confirm shows, and Enter gives `answer: true`.

Fixes #11431

Requested by @badlogic

Co-authored-by: triagent <triagent@localhost>
2026-10-27 09:11:18 +01:00
Mario Zechner
38847563f4 fix(coding-agent): stack concurrent extension dialogs instead of replacing them
A second select/confirm/input/editor dialog or inline custom() component
replaced the visible one and left its promise pending forever. Dialogs in
the editor slot now form a stack: closing the visible dialog shows the
previous one again, and dialogs opened from inside a custom component work.

closes #11166
2026-10-20 20:45:12 +02:00