The pure swap is gone: a reload restarts every live object of a changed plugin
(documents and tables kept). Calls running at the commit and every call they cause
(the ctx call chain; an old flag on call from trusted links) run on the open old
attempt, which seals once its work drained and its successor's recorded requests are
ready, bounded by reloadDrainTimeout (5 s); then the successor's factory runs. New work
waits at the gate; same-host consumers see the draining object live; a reload cycle
fails at once with unavailable/reload_cycle. Example 64, design section 21 rewritten.
An end-to-end reload suite (a kit app, a worker, a real Chromium page; one test per row of design's reload table).
The kit gains timeouts and base (base bundles' inputs and worker entries mark base). Fixes: a call crossing a failed
or a removal gets the cause, not not_ready; a call sent with an old method index is decoded by the names its consumer
had until the new bound is acked; a page retries a failed script fetch; applyChanges runs one at a time.
src/next is src (the main export), src/next-node is src/node with short subpaths (/http, /workers, /plugins,
/plugins/runtime, /app, /surfaces, /web, /react, /tui, /tui/launcher); the foundations get /json and /watch;
Chord v1 moves to src/old (/old, /old/node) until p2 runs on v2; tests and docs move likewise (test/, docs/,
test/old, docs/old). Durable and env import the foundations from their subpaths.